What will you call them?
Eggs sit in the straw nest. Click and wiggle the mouse over an egg to warm it up. At 100% warmth it hatches, and you get to name the baby. A new egg shows up in the nest a few minutes after the last one hatches.
Click and drag back and forth across a pet to stroke it. Hearts mean it's working. Click a pet once to boop it and open its card.
Press and hold on a pet for a moment and it gets picked up. Drag it anywhere and let go to put it down. Hold it at the edge of the screen to carry it to the next screen.
Drag food onto a pet, or select a pet and click a food. Every pet has a secret favorite food. Find it for extra hearts.
Babies grow into juveniles, then adults, while the game is open. Happy pets grow faster, and their stats go up at every stage.
Pets get sad when they're hungry or lonely. A sad pet grows slowly and its stats drop by 25% until you cheer it up. Pets never get sick or run away.
Click the stone gate in the garden (or press G) and pick a pet to bring as your buddy. Every trip goes somewhere different, out of 25 places: a mossy grove, sunny ruins, a sunken grotto, a frosty keep, ember caverns, a prism hollow, rainy ramparts, a starlit observatory, a mushroom bog, a sugarplum bakery, a clockwork tower, a haunted manor, the cloud kingdom, a jungle temple, a coral reef, a sakura shrine, a honeycomb hive, the aurora peaks, moonlit rooftops, a sunstone pyramid, a lantern night market, the whisker woods, a midnight library, the stormspire peaks, or a dragon's hoard. Some are dark, so stay near the torches (your keeper carries a little light too). In the Hive, honey slows you down; on the Aurora Peaks, slick ice keeps you sliding after you let go. Beat the champion guarding the last room and take the stairs home.
The champion's door is locked. The small key is hidden behind a puzzle room (look for a gold mark on the map): stand on every floor switch (one might be under a bush!), push the block with the arrow onto its switch, or light every torch in a dark room with your sword (fire buddies can light them too). Some rooms slam their doors shut until you beat two waves, the second led by a crowned captain. Healing springs refill every heart once. Champions fight in five styles: Brawlers dash and ring, Stompers leap at you (watch the shadow!), Tricksters blink around and call helpers, Whirlers spin out spirals, and Diggers tunnel under the floor and burst out right under you.
Most trips have one or two of these. A hedge maze hides a treasure chest near the middle. An arrow-trap room fires arrows from the walls until you clear it (block them with your sword, or let them hit the enemies!). A cracked floor falls away a moment after you step on it, so keep moving; it grows back. A shrine offers three blessings: step onto one stone and keep that blessing for the rest of the trip. And Pip the traveling mole runs a pop-up shop: walk into something to buy it with coins from the trip, then coins from home.
Some enemies have new tricks. Diggers tunnel under the floor (only a moving mound shows) and pop up next to you. Shield-bearers block sword hits from the front: hit them from the side or from behind, or use a spin attack. Splitters split into two little ones. Lobbers throw arcing shots at the spot you're standing on, so move when you see the red mark. Blinkers fade away and pop up beside you to shoot.
Your buddy's stats power your keeper. Stamina gives hearts, Strength makes your sword hit harder, Speed makes you walk faster, and Magic fills the power bar faster. Defeating enemies fills the bar. When it's full, press L for your buddy's special move. It hits everything in the room.
Buddies also fight on their own. Each breed has an attack (Corgi: Herding Dash, Beagle: Big Bark, Pomeranian: Fluff Bounce, Husky: Sled Dash, Shiba Inu: Fox Fire, Dachshund: Burrow Ambush, Ember Drake: Fireball, Moss Wyrmling: Vine Whip, Glimmerfrost: Frost Breath, Stormwing: Thunderclap, Geode Drake: Rock Slam, Lunaris: Moonbeam, Dalmatian: Siren Howl, Poodle: Pom-Pom Toss, Golden Retriever: Fetch Rush, Tidewyrm: Belly Flop, Jade Lung: Cloud Coil, Snowpuff Drake: Snow Sneeze) and an ability (like Zoomies, Super Sniffer, Cheerleader, Warm Glow, Forager, or Ice Guard). Mixed pets use their first breed's attack and their second breed's ability, so every mix plays a little differently. The pet card and the gate show what each pet does.
Enemies drop power shards. Give one to a pet from its card for +1 to that stat. Every 3 shards from the same place make a big change: two new parts at a time, starting with a feature no egg can hatch with (leaf sprouts, a sun gem, a crest fin, icy spikes, a flame-tipped tail, glowing spots, a second tail, a mane, star antennae, a toadstool cap, frosting with a cherry, a wind-up key, a ghost wisp, a golden halo, a jungle feather crest, coral antlers, a cherry blossom sprig, a fuzzy bumblebee collar, an aurora ribbon, a moon-bell collar, a golden sunstone collar, a paper lantern on the tail, long sparkly whiskers, glowing rune marks, crackling lightning spines, or golden hoard scales). The card shows what the next change will be. Dogs can grow dragon parts, and dragons can grow dog parts.
Every breed can hatch in about 14 coats, all equally likely. About 1 in 50 eggs hatches a shiny Golden pet and 1 in 100 a shiny Rainbow pet. Rarest of all, at 1 in 200 each: Galaxy, Molten, Crystal, and Moonsilver. Shinies sparkle. Lucky eggs from the shop skip the classic coat and triple the shiny odds; Starry eggs are always shiny.
There are nine dog breeds (Corgi, Beagle, Pomeranian, Husky, Shiba Inu, Dachshund, Dalmatian, Poodle, and Golden Retriever) and nine dragon breeds (Ember Drake, Moss Wyrmling, Glimmerfrost, Stormwing, Geode Drake, Lunaris, Tidewyrm, Jade Lung, and Snowpuff Drake). Each breed has its own look, stats, buddy moves, and battle type. Their parts mix into everything: a Heart egg baby or a big mutation can end up with a Poodle's pom-pom tail, a Jade Lung's antlers, or a Tidewyrm's flippers.
Two happy adult pets can make a Heart egg together: open a pet's card and choose Make a Heart egg. The baby mixes both parents' parts and colors and sometimes their mutations. Two dogs make a mixed dog breed (a Corgi and a Beagle make a Corgle), two dragons make a mixed dragon breed, and a dog with a dragon makes a hybrid. Shiny parents are more likely to have shiny babies.
Surprise! A cat can hatch from any dog or dragon egg (about 1 in 8), and now that you've met one, Nutmeg sells cat eggs too. There are nine breeds: Tabby, Siamese, Maine Coon, Persian, Sphynx, Scottish Fold, Bengal, Ragdoll, and Russian Blue, each with 14 coats plus all the shinies. Cats make Heart eggs with other cats, with dogs (a Corgi and a Tabby make a Corby), and with dragons (a Tabby and an Ember Drake make a Tabdrake). In battles they share the six types: Tabby and Bengal are Earth, Siamese and Russian Blue Moon, Maine Coon Frost, Persian and Ragdoll Wind, Sphynx Fire, and Scottish Fold Leaf.
You found one of the rarest surprises in the garden. About 1 in 50 common eggs hatches a skunk instead, and Nutmeg never sells skunk eggs, so every one is a lucky find. There are two breeds: Bandit, a swaggering night prowler with a bold white stripe, and Petunia, a sweetheart with twin stripes, long lashes, and a heart on her forehead. They come in 14 coats (including real skunk colors like Lavender, Champagne, and Albino) plus all the shinies. Skunks make Heart eggs with each other (a Bandit and a Petunia make a Bannia) and with every other kind of pet (a Corgi and a Bandit make a Cordit; a Bandit and an Ember Drake make a Bandrake). In dungeons, Bandit puffs a Stink Cloud that stuns enemies nearby and sniffs out snacks; Petunia blows Perfume Puffs from far away and slowly heals you. In battles, Bandit is Moon type (Stink Bomb) and Petunia is Leaf type (Petal Perfume).
Buy toys from Nutmeg. They live in the tray next to the food. Throw the ball, tennis ball, flying disc, or yarn ball into the garden and a pet fetches it. The tennis ball bounces extra far, and the yarn ball rolls and unrolls a little trail. Drop the bone, squeaky chicken, plush, rubber duck, or rope on a pet to play. Give a pet the treat puzzle and they'll nose a treat out of it (each pet gets one every 5 minutes). Hold the feather wand, bubble wand, or kite and wave it over the grass for pets to chase. The kite only flies on windy days, high up on its string, and pets chase its shadow. The rubber duck floats in the tub at bath time, too: give it a squeeze. Every pet has a secret favorite toy.
Pets get muddy over time, and a lot muddier in dungeons. Click Bath on a pet's card (or press W). Scrub them with soap until they're covered in bubbles, then rinse them with the shower. A clean pet is a happy pet.
Chests hold treasures and recipes. Enemies and bushes drop ingredients. They all wait in your Bag. Sell treasures to Nutmeg or place them in the garden.
Chef Marmalade's outdoor kitchen is in the Orchard (click it, or press K). Pick a recipe you've found and cook it step by step: chop, stir, mash, pour, roll, sprinkle, and cook it just right. Better cooking earns more stars. Feed dishes to pets from their card: a big meal, +1 to a stat at 2 stars, and a packed lunch for their next dungeon trip (2 trips at 3 stars), like extra hearts, a stronger sword, a bubble shield, a longer sword, double coins, a faster spin attack, a guiding glow that lights dark rooms and shows the map, floating over hazards, lucky double hits, spiky counterattacks, a shrine blessing to start, sure footing on honey and ice, or a second wind if you faint. No recipe yet? The Dungeon Medley uses any 3 ingredients.
The garden is nine screens wide: the Orchard, the Meadow, Sunny Hill, Willow Creek, Blossom Grove, Starlight Ridge, Lavender Fields, the Fairy Glen, and Seaside Cove. Use the arrows on the sides of the screen (or the ← → keys) to look around. Pets wander between screens on their own, and the number on an arrow shows how many are over there. Press C to call everyone to the screen you're looking at.
Past Starlight Ridge are three more screens with little gifts that refill every few minutes, even while the game is closed. In Lavender Fields, click the beehives for Rainbow Honey. In the Fairy Glen, knock on the tiny door in the stump and a fairy leaves coins or an ingredient (the big mushrooms glow at night). At Seaside Cove, check the tide pool for shells worth coins, and click the sea (or press F there) to fish off the beach, where there are more clams and sea glass.
Nutmeg the hedgehog parks her cart on Sunny Hill (click it, or press S). Sell treasures for coins, and spend coins on eggs, pet beds, garden things, toys, and outfits. The Garden things tab has filters (Plants, Furniture, Fun, Lights, Beach, Fairy & magic, Farm) to help you find things. Dungeons drop a few coins too.
Menu → Decor Boxes (or the button while decorating) stores decorations you aren't using. Pack up the whole garden into a box and it remembers where everything stood; unpack it later to bring the same look back. Nutmeg's Seasonal tab has decorations that are only sold in their season or holiday.
Press E (or Decorate) to place beds, garden things, and treasures anywhere in the garden. Sleepy pets walk to a free bed on their screen and curl up in it. A bed nap restores energy faster and makes them happier. Every pet also has a secret favorite bed: when it's free on their screen, a sleepy pet picks it over any closer bed, and naps there are extra cozy. Their card shows it once they've found it.
Too many pets? Store some in the Pet Boxes (menu, or P). Stored pets don't get hungry, sad, or older, and you can bring them back any time. The garden holds 12 pets and eggs at once. Need more room? Pick a pet or egg in a box and choose Send to space (or tap Pick several to send a whole group on one rocket): they ride a rocket off to join Space Emily's Expedition, explore faraway planets, and sometimes mail you a postcard. Every launch pays a mission bonus in coins: more for grown-ups, shinies (the rarest coats pay the most), seasonal and Lucky coats, mixed breeds, and mutations. Eggs pay by their egg type.
Every pet hatches with a personality: Foodie, Sleepyhead, Brave, Playful, Show-off, Cuddly, Explorer, or Shy. It changes how they act. Foodies love snacks, Explorers wander and dig, Brave buddies bring an extra heart into dungeons, and Show-offs learn tricks faster. Heart-egg babies often take after a parent.
Petting, feeding, playing, and adventuring builds bond hearts. At 5 hearts a pet turns Radiant: a soft golden glow, and a stronger buddy power in dungeons.
Open a pet's card and choose the Tricks tab. Practice a trick a few times and they learn it: sit, spin, beg, high five, roll over, dance, play dead, and a backflip. Harder tricks need more bond hearts.
Nutmeg sells hats, neckwear, glasses and other face things, and seasonal outfits (Shop → Outfits). A pet can wear one of each: a hat, something on the neck, and something on the face. Dress pets from the Wardrobe tab on their card. Outfits show in the garden, in dungeons, and at pet shows.
Heart-egg babies remember their parents and grandparents. The Family tab shows the tree and which parts came from whom.
Menu → Collection tracks every coat, shiny, seasonal coat, mutation part, and breed name you've seen. Rewards unlock at 10%, 25%, 50%, 75%, and 100%. Its Wildlife page keeps track of the wild critters you've met, with rewards of its own.
Mayor Hoot's board in the Meadow has three new requests every day from garden friends (press Q). Finish them for coins and surprise gifts.
The garden follows the real calendar: spring blossoms, summer sunflowers, autumn leaves, winter snow, plus a holiday every month, each lasting the whole month: Lunar New Year (January), Valentine's (February), St. Patrick's Day (March), the Egg Hunt (April), the Garden Fair (May), the Beach Party (June), Summer Fireworks (July, with fireworks after dark), the County Fair (August, with shooting stars at night), the Harvest Moon (September, with fireflies at night), Halloween (October), the Harvest Festival (November), and Winterfest (December). Every holiday has its own festival stand at Willow Creek. Nutmeg's Seasonal tab sells each season's and holiday's decorations only while they're on; use the Spring/Summer/Autumn/Winter buttons there to peek at what's coming. Rain makes pets muddier but crops grow faster, and the music changes mood with the weather, season, and time of day. Seasonal eggs in the shop hatch special coats. You can pick a season in Settings.
The Orchard has six garden plots. Click one to plant an ingredient, water it, and harvest more of it a few minutes later.
Click the pond, Willow Creek, or the sea at Seaside Cove (or press F). Click to cast, wait for a nibble, click when it bites, then hold to reel. Don't let the line get too tight! Fish cook into a new recipe.
The red gate in Blossom Grove is the Battle Ring. Pick a team and take turns choosing moves, Pokémon-style. Every pet has a type from its breed (Corgi: Earth, Beagle: Moon, Pomeranian: Wind, Husky: Frost, Shiba Inu: Fire, Dachshund: Leaf, Ember Drake: Fire, Moss Wyrmling: Leaf, Glimmerfrost: Frost, Stormwing: Wind, Geode Drake: Earth, Lunaris: Moon, Dalmatian: Fire, Poodle: Leaf, Golden Retriever: Earth, Tidewyrm: Moon, Jade Lung: Wind, Snowpuff Drake: Frost), and mixed or mutated pets get a second type from their other breed. Each type beats two others; the move buttons tell you when a hit will be super effective. Pets know four moves: their breed's signature attack, a move of their second type, a support move, and their buddy Power move once the meter fills. Packed lunches work in battles too. Win all three rounds of a cup to rank up from the Sprout Cup to the Crown Cup, or have a friendly spar for a few coins. Fainted pets are just sleepy.
The show stand on Sunny Hill runs three contests: Beauty, Tricks, and Agility. Win ribbons, coins, and trophies, and climb from Starter to Star rank.
Click the campfire on Starlight Ridge to toast marshmallows with a pet. Hold (or press Space) to dip it toward the flames, let go to lift it, turn it with T, and pull it out with Enter when both sides are golden. Watch for flare-ups! Marshmallows come in Classic, Strawberry, Chocolate-Dipped, a flavor for each season, Rainbow (rare), and Starlight (super rare). Toasted ones work like cooked dishes: share it right away or save it in your Bag for a snack, a stat boost, and a packed lunch. Sometimes there's a surprise inside. The bag holds 6 and refills one every 3 minutes of garden time, or buy a fresh bag for 25 coins.
Pets who hang out, play, and nap near each other become Pals, then Friends, then Best Friends. Friends pick each other as playmates, curl up to nap side by side, and cheer each other up; best friends trade little hearts. A pet's card shows its friends (Friends & family tab), with a Play together button.
After a while away, the Garden Gazette greets you with what happened while you were gone, a Pet of the Day, and the forecast. The mailbox next to Mayor Hoot's board in the Meadow gets letters every morning from Nutmeg, Chef Marmalade, the Mayor, Quill, and Space Emily, often with a gift inside. The flag goes up when there's new mail, and you can reread today's Gazette from there.
On clear nights a shooting star streaks by now and then; on meteor-shower nights they come in showers. Tap the sky while one is falling to make a wish (stardust, coins, and once in a while a Comet Shard). Sometimes a star lands in the garden overnight: go find it! When the rain stops in the daytime, look for a rainbow and grab the pot of coins at its end before it fades. On some clear autumn and winter nights the northern lights dance overhead, and eggs warm twice as fast while they last.
The old telescope on Starlight Ridge works on clear nights. Drag (or use the arrow keys) to look around the sky, and tap a twinkling group of stars to trace a constellation. Ten to find, but only five are up on any one night. Each new one gives coins and stardust, and a full star chart earns a Comet Shard.
All October, the Candy Stand at Willow Creek runs the festival. Take pets trick-or-treating door to door (pets in any outfit never get tricked, and pets in a Halloween outfit get double candy). Carve a pumpkin: pick its eyes, nose, and mouth and keep it as a glowing decoration (a fresh pumpkin grows every day). Trade candy at the stand for treats, Halloween outfits, a Ghost Lantern, and Spooky Eggs: each one hatches in one of ten Halloween costume coats you can't get any other way (Ghost, Frankenstein, Mummy, Vampire, Goblin, Robot, Witch, Skeleton, Werewolf, and Candy Corn), all equally likely. The Collection book counts them with the seasonal coats. On ghost nights, friendly little ghosts drift through the garden after dark: tap one to say boo back and it drops candy.
All January, the Lantern Stall at Willow Creek runs Lunar New Year, and you earn red envelopes 🧧. Each pet leads the Dragon Dance once a day: drumbeats roll toward the drum, and you tap (or press Space) right as each one reaches it. Gongs are worth more, and the dragon dances higher the longer your streak. Pets in a Lunar New Year outfit earn double. Make a paper lantern: pick its shape, color, and tassel and keep it as a decoration that glows at night (a fresh kit every day). Trade red envelopes for Steamed Dumplings, Sweet Rice Balls, Lunar New Year outfits, a Paper Dragon, and Lucky eggs: each one hatches in one of ten costume coats (Lion Dancer, Dragon Dancer, Paper Lantern, Red Envelope, Dumpling, Mandarin Orange, Koi, Plum Blossom, Gold Ingot, and Lucky Knot), all equally likely. On lantern nights (Fridays, Saturdays, New Year's Day, and the last week of January), glowing lanterns float across the garden after dark: tap one before it drifts away. Golden lanterns are worth extra.
All February, the Sweetheart Booth at Willow Creek runs the festival, and you earn love notes 💌. Each pet plays Card Match once a day: flip the valentine cards to find all 6 pairs, and the fewer flips you use, the more love notes you get. Afterward your pet gives the valentines to a friend, and they become better friends. Pets in a Valentine's outfit earn double. Arrange a bouquet: pick the flowers, vase, and ribbon and keep it as a decoration (fresh flowers every day). Trade love notes for Heart Cookies, Boxes of Chocolates, the Rose Crown and Cupid Wings, a Cupid Fountain, and Cupid eggs: each one hatches in one of ten Valentine's costume coats (Cupid, Teddy Bear, Chocolate Box, Red Rose, Love Letter, Lovebug, Candy Heart, Choco Strawberry, Heart Balloon, and Lovebird), all equally likely. On heart balloon days (weekends and February 13-14), heart balloons float up through the garden in the daytime: tap one before it drifts away.
All March, the Clover Cart at Willow Creek runs St. Patrick's Day, and you earn clovers 🍀. Each pet plays Pot Shuffle once a day: watch the gold go under a pot, follow that pot through the shuffle, then tap it (or press 1-4). There are five rounds, they get faster, and the last two have four pots. Pets in a St. Patrick's outfit earn double. Fill a pot of gold: pick the pot, the treasure, and its rainbow and keep it as a decoration (a fresh pot every day). Trade clovers for Soda Bread, Shamrock Cupcakes, St. Patrick's outfits, a Leprechaun House, and Shamrock eggs: each one hatches in one of ten costume coats (Leprechaun, Shamrock, Pot of Gold, Rainbow, Lucky Horseshoe, Aran Sweater, Gold Coin, Celtic Knot, Toadstool, and Wee Fairy), all equally likely. On rainbow days (weekends and March 14-17), rainbows arch over the garden in the daytime with a pot of gold at the end of each: tap the pot before the rainbow fades.
All April, the Bunny Hutch at Willow Creek runs the Egg Hunt, and you earn carrots 🥕. Each pet runs the Egg-and-Spoon Race once a day: hold ← / → (or press the left or right side of the picture) to keep the egg balanced while your pet walks 100 meters. You get carrots for the distance, plus a bonus for crossing the finish line. Pets in an Egg Hunt outfit earn double. Dye a giant egg: pick its color, pattern, and accent and keep it as a decoration (a fresh blank egg every day). Trade carrots for Chocolate Bunnies, Carrot Cake, spring outfits, a Giant Egg Basket, and Bunny eggs: each one hatches in one of ten spring costume coats (Bunny, Chick, Lamb, Butterfly, Bumblebee, Ladybug, Tulip, Carrot, Frog, and Duckling), all equally likely. On egg hunt days (weekends and Easter week), painted eggs are hidden in the grass all around the garden in the daytime: tap one to find it. Golden eggs are worth extra.
All May, the Flower Fair tent at Willow Creek runs the Garden Fair, and you earn seed packets 🌱. Each pet goes on Mole Patrol once a day: for 30 seconds, moles pop out of the veggie patch, and you tap them (or press 1-9) to bop them back down. Golden gophers are worth 3, but leave the bunnies alone! Pets in a Garden Fair outfit earn double. Plant a flower planter: pick the planter, the flowers, and a little garden friend and keep it as a decoration (a fresh seedling tray every day). Trade seed packets for Garden Salad, Strawberry Shortcake, Garden Fair outfits, a Peacock Topiary, and Seedling eggs: each one hatches in one of ten costume coats (Garden Gnome, Snail, Watering Can, Caterpillar, Daisy, Pea Pod, Hedgehog, Radish, Lavender, and Bluebird), all equally likely. On butterfly days (weekends and May 1-3), butterflies flutter all around the garden in the daytime: tap one to catch it. Blue morphos are worth extra.
All June, the Surf Shack at Willow Creek runs the Beach Party, and you earn seashells 🐚. Each pet goes on a Surf's Up ride once a day: for 25 seconds, hold (or hold Space) to ride up the wave and let go to swoop down. Grab shells and starfish, and dodge the jellyfish. Pets in a Beach Party outfit earn double. Paint a surfboard: pick its color, pattern, and sticker and keep it as a decoration (a fresh board every day). Trade seashells for Coconut Drinks, Saltwater Taffy, Beach Party outfits, a Sunken Treasure Chest, and Tide eggs: each one hatches in one of ten costume coats (Surfer, Jellyfish, Octopus, Seahorse, Starfish, Clam & Pearl, Beach Ball, Whale, Coconut, and Pufferfish), all equally likely. On hermit crab days (weekends and June 1-3), hermit crabs scuttle across the garden in the daytime: tap one and it trades you a shell. Golden conch crabs are worth extra.
All July, during Summer Fireworks, the Summer Fair booth at Willow Creek runs the fair, and you earn tickets 🎟️. Each pet plays Ring Toss once a day with 5 rings: tap to stop the swinging guide line, then tap again to stop the target as it climbs. Ring a bottle to score: the back row is worth 3, the middle 2, and the front 1. Pets in a Summer Fair outfit earn double. Build a sandcastle: pick the towers, flag, and trim and keep it as a decoration (a fresh bucket of sand every day). Trade tickets for Pink Lemonade, Watermelon Slices, summer outfits, a Mini Ferris Wheel, and Firecracker eggs: each one hatches in one of ten summer costume coats (Watermelon, Ice Pop, Shark, Flamingo, Lifeguard, Crab, Firecracker, Snow Cone, Sunshine, and Sea Turtle), all equally likely. On lucky star nights (Fridays, Saturdays, and the first week of July), golden fireworks burst over the garden after dark and lucky stars fall into the grass: tap one to catch it. Rainbow stars are worth extra.
All August, the Blue Ribbon Barn at Willow Creek runs the County Fair, and you earn blue ribbons 🏅. Each pet plays Piglet Roundup once a day: for 40 seconds, tap or drag where your pet should go (or use the arrow keys). Piglets run away from your pet, so get behind them and herd them through the gate into the pen. Pets in a County Fair outfit earn double. Bake a prize pie: pick the crust, the filling, and the ribbon and keep it as a decoration (a fresh pie kit every day). Trade blue ribbons for Buttered Corn, Funnel Cake, County Fair outfits, a Hay Ride Wagon, and Blue Ribbon eggs: each one hatches in one of ten costume coats (Piglet, Cow, Goat, Rooster, Farmhand, Tractor, Cotton Candy, Corn Dog, Shooting Star, and Stargazer), all equally likely. August is Perseid meteor shower season, so shooting stars streak across the sky every night. On Perseid nights (Fridays, Saturdays, and August 11-13, when the real shower peaks), tap a shooting star while it streaks to make a wish. Fireballs are worth extra.
All September, the Moonlight Tea House at Willow Creek runs the Harvest Moon festival, and you earn moonstones 🌕. Each pet floats down the Lantern River once a day: for 30 seconds, tap or drag where to steer (or use ← →). Scoop up moonbeams and lotus blossoms, and steer around the rocks. Pets in a Harvest Moon outfit earn double. Arrange a mooncake platter: pick the mooncakes, the plate, and the tea and keep it as a decoration (a fresh box every day). Trade moonstones for Osmanthus Tea, Mooncakes, Harvest Moon outfits, a Moon Rabbit Statue, and Moon eggs: each one hatches in one of ten costume coats (Moon Rabbit, Full Moon, Crescent Moon, Night Owl, Mooncake, Luna Moth, Firefly, Raccoon, Starry Night, and Chestnut), all equally likely. Fireflies drift over the garden on September nights, and on moon rabbit nights (Fridays, Saturdays, and September 14-17), white rabbits hop around the moonlit garden: tap one to catch it. Golden rabbits are worth extra.
All November, the Harvest Market at Willow Creek runs the festival, and you earn acorns 🌰. Take each pet apple picking once a day: drag the basket (or use ← →) to catch falling apples for 25 seconds. Golden apples are worth 3, and wormy apples knock one out. Pets in a Harvest outfit earn double. Build a scarecrow: pick its hat, face, and shirt and keep it as a decoration (a fresh straw bundle every day). Trade acorns for Apple Cider, Pumpkin Pie, Harvest outfits, an Apple Cart, and Harvest eggs: each one hatches in one of ten harvest costume coats you can't get any other way (Scarecrow, Turkey, Corn Cob, Pumpkin Pie, Apple, Acorn, Sunflower, Squirrel, Cozy Sweater, and Hay Bale), all equally likely. On leaf pile days (weekends and Thanksgiving week), crunchy leaf piles appear around the garden in the daytime: tap one to jump in and find acorns.
All December, the Cocoa Cabin at Willow Creek runs Winterfest, and you earn snowflakes ❄️. Take each pet caroling once a day: the bells play a tune, then you tap them (or press 1-4) in the same order. Every round adds a note, and one wrong bell ends the song. Pets in a Winterfest outfit earn double. Build a gingerbread house: pick the roof icing, door, and trim and keep it as a decoration whose windows glow at night (a fresh kit every day). Trade snowflakes for Hot Cocoa, Gingerbread Cookies, Winterfest outfits, a Snow Globe, and Jingle eggs: each one hatches in one of ten Winterfest costume coats (Santa, Elf, Reindeer, Snowman, Gingerbread, Nutcracker, Penguin, Holiday Sweater, Christmas Tree, and Polar Bear), all equally likely. On present nights (Fridays, Saturdays, and the last part of December), a sleigh jingles across the sky after dark and drops presents into the garden: tap one to unwrap it.
Menu → Pet Boxes → Trade with friends. Pick a pet and copy its pet code, then send it to a friend who plays. They paste it in and get a Gift egg that hatches into a baby that looks just like your pet (and gets its name if it's free). Your pet stays with you. Each code opens once per garden.
Explorer pets sometimes dig up treasure. Wild critters visit and leave gifts when you say hi (see Wildlife). Explorers from Space Emily's Expedition sometimes land for a visit, and you can welcome them home. Now and then Quill the traveling merchant rolls in with wild eggs and rare outfits.
Wild critters drop by the garden now and then, and each one has its own favorite places, times, and weather. Bunnies and ducklings hop and waddle through; a squirrel, a fox kit, and a fawn come by day; an owl and a hedgehog come out at night; frogs and snails love the rain; crabs and seagulls visit Seaside Cove; a hummingbird sips in Lavender Fields; a turtle suns itself by the pond; a cardinal comes in autumn and winter; and if you're lucky, a big swallowtail butterfly flutters through Blossom Grove. Some only visit in certain seasons. Click (or tap) one to say hi and it leaves you a little gift before it heads off. Everyone you meet goes on the Wildlife page of the Collection, with rewards at 4, 8, and 12 friends, and a special one for meeting them all.
The game saves on its own. If you own the game page, it also saves to your Claude account. Friends playing from a shared link save only in their browser, which can be erased by a private window or by clearing the browser. Menu → Settings → Saving has Download a backup (a small file) and Copy save code (text you can paste into a note), and Load a backup brings a garden back on any browser.
The game saves on its own to your account (you sign in with Google, or an email and password), so your garden is safe and you can play it on any device where you sign in. It keeps a copy in this browser too. Menu → Settings → Saving has Download a backup (a small file) and Copy save code (text you can paste into a note), and Load a backup brings in a garden from a backup or a save code, like one copied from the old game.
The garden follows your clock. Pets get sleepy at night and fireflies come out. Stroke a sleeping pet to wake it up. While the game is closed, pets don't grow, but they get a little hungry and lonely if you're gone a long time.
| Click a pet | Boop it and open its card |
| Click and drag over a pet | Pet it (hearts!) |
| Press and hold a pet, then drag | Pick it up and carry it (hold at the screen edge to change screens) |
| Click and wiggle over an egg | Warm it up so it hatches faster |
| Drag food onto a pet | Feed it. Hungry pets come over when they see food. |
| Click a food | Feed the selected pet |
| Drag a toy into the garden | Throw a ball or disc, drop a toy on a pet, or wave a wand for pets to chase |
| Click a wild critter | Say hi. It leaves you a little gift. |
| Click empty grass | Close the pet card |
| Click the side arrows | Look at the next screen of the garden |
| Esc or M | Open or close this menu. The game pauses while it's open. |
| C | Call your pets over to the mouse. Pets on other screens come running. |
| ← → or A D | Look at the next screen of the garden |
| 1 to 8 | Select a pet |
| T | Music on or off |
| G | Open the dungeon gate |
| S | Visit Nutmeg's shop |
| K | Cook at Marmalade's Kitchen (Space also taps during mashing and heat steps) |
| E | Decorate mode on or off |
| P | Pet Boxes |
| B | Open your Bag |
| Q | Today's requests |
| F | Go fishing at the pond |
| W | Give the selected pet a bath (1 soap, 2 shower) |
| Enter | Start from the title screen |
| Arrows or WASD | Walk |
| K or Space | Swing your sword. It also cuts bushes and pots. |
| Hold K, then let go | Spin attack (double damage, all the way around) |
| L or E | Buddy power, once the bar is full |
| Stand still facing a shot | Block it with your sword |
| Walk into a chest | Open it |
| Esc | Pause |
| Phone or tablet | On-screen controls appear: drag the joystick on the left to walk, tap Sword to swing (hold and let go to spin), and tap Power when it glows |
Pets in boxes are fast asleep: they don't get hungry or sad, and they don't grow. Store anyone you like and bring them back any time. The garden holds up to 12 pets and eggs at once.
Share a pet with a friend who plays: copy its pet code and send it in a message. They paste it here and get a Gift egg that hatches into a baby that looks just the same. Your pet stays right here with you.
Pets you send to space join Space Emily's crew. She leads them from star to star, and now and then one mails a postcard home.
Every dog and dragon is built from swappable parts. This bench shows how parts from any breed combine, which is how hybrids and mutations will work. It's a preview only and doesn't change your garden.
You're playing offline. Your garden saves in this browser and goes to your account the next time you open the game online.
Signed in as .
Sign out? Your garden is saved to your account first, then it leaves this browser until you sign in again.
Delete your account? This deletes your sign-in and your garden, here and in your account, and it can't be undone. To keep a copy, download a backup first.
Finish your adventure first.
The game saves on its own every few seconds.
This erases every pet and egg in your garden. It can't be undone.
The swirl inside the arch is showing somewhere new.
Your keeper carries the sword. Your pets come along as buddies.
"Rare things from far away! I won't be here long."
Tap below to load your newest garden here.
Your account has a different garden from the one in this browser. Pick the one to keep playing. The other one is replaced.
Your garden saves to your account, so it's safe and you can play it on any device.
Getting things ready…
Can't reach the game's servers right now. Check the internet and try again.
First, when were you born?
Thanks for stopping by! There Will Be Dragons (and Dogs!) is for players 13 and up, so you can't make an account here.
Using a Gmail or Google account? Press Sign in with Google. The email and password below make a separate account just for this game (not your Google password).